Sketchup Dimensions Tool In Illustrator
The two tools in this file facilitate the workflow recommended by many SketchUp experts: Begin by drawing the complete model without dimensions or annotations. Place all primitive entities on Layer0 and move Groups and Components to other layers when necessary to control visibility. When the model is complete, create scenes/pages with the model oriented so that critical features can be dimensioned visibly and draw dimensions, text, and angular dimensions again all on Layer0. Finally,move the dimension entities to a layer specific to the scene(s) on which they can be displayed legibly and without being clutter. The first tool, 'Select all Dimensions' activates the Select tool, clears it, and adds all currently visible linear dimensions, Texts, and Groups with names matching 'Angular Dimension' to the selection. How To Install D2k In Windows 7 64 Bit on this page. This prepares you to manipulate all the dimensions in bulk, e.g.
Jul 22, 2014. Use Smart Guides and the Ruler tool. Bring out the Rulers via View >Rulers. Then right click either one of them to select which unit to display your measurements in. Bring out the Info panel via Window >Info. Make sure you have Smart Guides enabled (View >Show >Smart Guides) and that your cursor.
To assign a font or layer. The second tool, 'Dimensions to Layer', prompts the user to select an existing layer or create a new layer. If a new layer is requested, it is made hidden on all scenes except the current one.
All currently visible linear dimensions, Texts, and Groups with names matching 'Angular Dimension' are moved to the selected layer. Slbaumgartner wrote:The two tools in this file facilitate the workflow recommended by many SketchUp experts: Begin by drawing the complete model without dimensions or annotations. Place all primitive entities on Layer0 and move Groups and Components to other layers when necessary to control visibility. When the model is complete, create scenes/pages with the model oriented so that critical features can be dimensioned visibly and draw dimensions, text, and angular dimensions again all on Layer0.
Finally,move the dimension entities to a layer specific to the scene(s) on which they can be displayed legibly and without being clutter. The first tool, 'Select all Dimensions' activates the Select tool, clears it, and adds all currently visible linear dimensions, Texts, and Groups with names matching 'Angular Dimension' to the selection. This prepares you to manipulate all the dimensions in bulk, e.g. To assign a font or layer. The second tool, 'Dimensions to Layer', prompts the user to select an existing layer or create a new layer.
If a new layer is requested, it is made hidden on all scenes except the current one. All currently visible linear dimensions, Texts, and Groups with names matching 'Angular Dimension' are moved to the selected layer. It's a good timesaver when someone works with a lot of dimensions in the model. Gnlmrc60b22f205v wrote:Very useful plugin, would be perfect if the tool 'Dimensions to Layer', creating a new layer, write on the 'Name for the New Layer' window a default name, for example 'DIM-TEXT', so, if I wont I can change it, but I don't have to write it every time. Please, can you take me the rb file text modification to obtain this?
Thank you very much anyway for the plugin. You are welcome! To make the change you describe, you need to modify line 147 of the Ruby to be Code: new_layer_name_arr = UI.inputbox ['Name for New Layer'], ['DIM-TEXT'] That is, add the part ',['DIM-TEXT']' to the end of the existing line. That makes 'DIM_TEXT' the default value for the input. As written, the plugin does not search for dimensions inside groups or components. The main justification is that when a dimension is nested inside a group or component it, like other nested geometry, should be left on layer0. Putting nested entities onto other layers can lead to confusing conflicts between the visibility of the layer of the nested entity and the visibility of the layer of the container.